Senior 3D Generalist with an architecture background. Throughout my career, I've helped studios deliver stylized and realistic 3D illustrations and films for clients like Riot, Blizzard, and Xbox, while also contributing to pipeline R&D and taking on management roles.
- Surfacing, lighting and water simulations using Houdini.
- Partner with production and supervision on pipeline R&D.
- Task management.
- Artist management.
- Task planning.
- Project supervision and pipeline R&D.
- Support all departments with fixes/changes and any technical issues.
- Supervision and management of teams.
- Modelling and surfacing of high-quality, photorealistic and stylized visual content
for clients like AstraZeneca, Riot Studios, Xbox and Blizzard Entertainment.
3D generalist on photorealistic real estate images and films for advertisement.
Product illustrations for online retail featuring photorealistic illustrations and
films.
Product illustrations for online retail featuring photorealistic illustrations and
films.