Marcelo Moraes
Marcelo Moraes
3D Generalist
São Paulo, Brazil

Summary

Senior 3D Generalist with an architecture background. Throughout my career, I've helped studios deliver stylized and realistic 3D illustrations and films for clients like Riot, Blizzard, and Xbox, while also contributing to pipeline R&D and taking on management roles.

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Skills

Environment DesignRenderingEnvironment ModelingLightingProp ModelingTexturing

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Houdini
Houdini
Blender
Blender

Reel

Experience

  • Lead 3D Generalist at O2 Pós
    São Paulo, BR
    April 2025 - April 2026

    - Surfacing, lighting and water simulations using Houdini.

    - Partner with production and supervision on pipeline R&D.

    - Task management.

  • Head of 3D Department at Lightfarm Studios
    Rio de Janeiro, BR
    March 2024 - August 2024

    - Artist management.

    - Task planning.

    - Project supervision and pipeline R&D.

    - Support all departments with fixes/changes and any technical issues.

  • 3D Generalist and Supervisor at Lightfarm Studios
    Rio de Janeiro, BR
    March 2021 - March 2024

    - Supervision and management of teams.

    - Modelling and surfacing of high-quality, photorealistic and stylized visual content

    for clients like AstraZeneca, Riot Studios, Xbox and Blizzard Entertainment.

  • 3D Generalist at Esphera Virtual
    São Paulo, BR
    January 2019 - March 2020

    3D generalist on photorealistic real estate images and films for advertisement.

  • 3D Generalist at Grão de Gente
    Santos, BR
    January 2018 - December 2019

    Product illustrations for online retail featuring photorealistic illustrations and

    films.

  • 3D Generalist at K2 - Kappesberg
    Porto Alegre, BR
    May 2017 - December 2017

    Product illustrations for online retail featuring photorealistic illustrations and

    films.